TAFE Certificate IV - Games Creation
Assignment 1 - Create a game character
Brief:
students are to create an original
character that will feature as the main
playable character in a game
they wish to develop. The characterisation should include a biography, a monologue that gives the reader insight into how the character
thinks, and a list of moves this
character can perform in a game.
Biography
A
character biography can take many forms, but they should all gives us an
insight into the actual true nature
of your character. Some common things found in biographies include: the characters
full name, nick names, age, gender, body type, profession, temperament and
distinguishing features.
Students are
encouraged to use a character template
to assist them in creating a well-rounded character. You can even use templates
from RPG games, such as using both the attributes and alignment parameters in Dungeons and Dragons in order to help
define your character.
Students
are welcome to be creative here, and also include other well known narrative
devices such as: wanted ads, interviews with other characters (such as school
teachers, parole officers, and neighbours!).
At the heart
of the biographic description, a question should be posed: what crisis of
self-development is your character about to face? Remember, all heroes, whether
they know it or not, are ready for the
adventure they are about to have.
Students are
expected to acknowledge the emotional transformative arc their character is to
follow during the course of their story. Students are encouraged to revisit the
12 stages of the monomyth cycle as described by Joseph Campbell when creating
their character as a means of exploring how the crisis of self-development
should be resolved, however it should be stressed the emphasis of this
assignment is on the character, and not the story world they inhabit. This should
include a discussion of the "other world", where the logic of normal
reality becomes wholly subverted to evoking the higher nature of the hero.
Monologue
Students
are to create a 250+ word monologue for their character. The monologue is an
age-old device employed by writers to give audiences a direct insight into how
a character thinks. By making the character the narrator of their own story, we
the audience gain a greater understanding of the characters personality.
Students
are encouraged to be creative in what the monologue is revealing about their
character. This is an opportunity to talk about how they feel about the world in which they live - be it fantasy, sci-fi, or
realistic contemporary - and in the process tells us what kind of person they
are.
DECKARD:
Sushi. That's what my ex-wife used to call me. Cold fish.
Movements
Students
are to write a series of detailed movements for their character. The
justification for these actions should be evidenced in their biography. For
example, if a character has a super punch, then there should be an explanation
for their martial abilities in their biography. They will also be required to
create an special weapons, effects and/or powers that their character may have.
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